Release for 1.16.3 (includes all updates from 1.15.2)Ĭhange rendering layer for clear glass panes so rain particles are visible (same as vanilla)Īdd modes to the Glazing Tool and allow Glass Panes to be marked as unbreakableĪdds dual pane back to edge aligned pane recipes Maintenance update - no reason to upgrade from 1.4.1 Updated the source to use Minecraft mappings and added more recipes and models to the data generation code.ġ.16.3-1.4.2 (valid for MC versions 1.16.3 through 1.16.5) The custom dye item and recipe will be removed in future versions. The dye is still present with a new recipe to convert it to Minecraft green dye so any players with the custom dye are not left short handed. The Glazing Tool no longer uses green dye so the custom dye recipe and associated tag have been removed. Port to 1.18 (no other functional changes)įixed a small recipe issue and ported to 1.17.1ġ.16.5-2.0.0 (valid for MC version 1.16.5)Īdded 2 new color families, Horizontal panes and the Glass Pane TableĪdded recipes to smelt colored glass back to clear in the Blast Furnace Have an issue or a suggestion? See the Issues page for more informationįixed bug there breaking the Glass Pane Table didn't drop the blockĬleaned up a lot of stale code and optimized asset auto generation While in your hand, PITG glass panes will show their variant with a 1 or 2 letter code in the upper left corner: S for single, D for dual, and H for horizontal with P for plain, T for tinted and no second letter for stained. The Glass Pane Table allows direct transformation between compatible class panes. While it is possible to transform glass panes between styles in the crafting grid, it can be a bit tedious. The Glazing Tool will change shape or show an enchantment effect based on the current mode and the tool tip for the tool will show the mode. To change modes, use the Glazing Tool while not targeting a block. Break allows you to sneak-use (SHIFT-Right Click by default) to break PITG glass panes as if the Glazing Tool had the Silk Touch enchantment. ![]() Unbreakable allows you to make PITG glass panes be unbreakable (bedrock hardness) for pack and map creators. Unbreakable and Break are disabled in the config by default. The Glazing Tool has three possible modes: Rotate, Unbreakable, and Break. Unlike vanilla glass panes, there is no air space between the water and panes, eliminating the problem with fish getting stuck in the void zone. Single and Dual panes can be waterlogged. The standard stained glass panes have the distinctive Minecraft glass pane texture, Plain have the same color without any edge detail, and Tinted with only a hint of color. Again, the Glazing Tool can be used to swap between these.Īll three pane varieties come in clear and 36 colors from three families. Horizontal panes, like Minecraft slabs, have an upper and lower style. The Glazing Tool can be used to rotate panes to their alternate styles. If you target the corners of a block, the corner style is placed. For Single and Dual panes, looking at the edge of a block (not the corners), straight panes will be placed. Each of the pane varieties have in-world styles based on how they are placed. ![]() PITG glass panes come in three varieties: Single, Dual, and Horizontal. Since vanilla glass panes are aligned with the center of blocks, they are not compatible with doors and may not meet the aesthetic needs of builders. Mobs do not spawn on top, similar to regular glass.P ane In The Glass (PITG) is a small mod that provides glass panes aligned with the edge of blocks. Unlike other types of glass, it cannot be turned into glass panes. However, it isn't a solid block, and as with regular glass, mobs do not suffocate inside it. Tinted glass behaves like an opaque block, blocking light completely, despite being visually transparent. The light from a glowstone is completely blocked by tinted glass.
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